BioDiveIn + GoCoLife:

Ecosystemic Prototypical Urban Interventions Engaging Social and Environmental Systems

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DOI:

https://doi.org/10.4013/sdrj.2023.163.07

Abstract

BioDiveIn and GoCOLife are two of several interventions developed within COlife studios over 2022 and 23. These aim to lead towards transition towards Post-Anthropocene, engaging ecological aesthetics. BioDiveIn intervention is an installation that offers multiple species habitats, edible landscapes and water pools for bats, swifts, small-size birds, squirrels, insects and plants. The intervention serves as a touch point that is - leading to DIY recipes to multiply the installation andto spot-a-bee application for joining the citizen science on pollinators. This was gamified in GoCOLife intervention. An urban game application that is engaging people in biodiversity support, and reproducing the DIY recipes, amongst others. The interventions were codesigned through gigamapping and full-scale prototyping through experimental Systems Oriented Design (SOD) studio courses in winter and summer with students, invited experts and other stakeholders. The design processes resulted in DIY events, a launch with a gardening party to accommodate the plants in the prototype and the urban game application GoCOLife. 

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Published

2025-07-15

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Articles