Hypermedia labyrinth: exploring Huizinga in alternative reality games

explorando Huizinga nos jogos de realidade alternativa

Authors

DOI:

https://doi.org/10.4013/fem.2024.261.06

Abstract

This article seeks to relate alternate reality games (ARGs) with the definition of the game concept by Huizinga, one of the main scholars on the subject. For this, the characteristics of the ARGs are presented and how these games are managed and how they were developed around the hyperconnectivity of the internet. Then, Huizinga's definition of game is presented, emphasizing its characteristics as developed by the historian and contrasting them with the ARGs, demonstrating similarities and contrasts. To break the opposition, Lucia Leão's Labyrinth of Hypermedia emerges as a possibility of analyzing contemporary games such as ARGs, intermediating the characteristics of hypermedia with the concept of Huizinga. The objective of the article is to propose ruptures in the foundations of playful understanding in the tradition of European studies by dialoging the theory of one of its main representatives, Huizinga, with those of Latin American researchers of digital media.

Author Biographies

Leonardo Adolfo Sandim Kretzschmar, Federal University of Technology - Parana

Graduate on Design through the Federal Technological University of Paraná (2014). Complete an M.F.A. on "Interactive Design and Game Development" at Savannah College of Art and Design (2017). Working on my Ph.D. on Science and Technology from the Federal Technological University of Paraná (2018). My research and studies focus on Game Design and the relationship between society and games. I worked as an assistant professor during my Masters on SCAD and a Professor for the Design Undergrad through 2 years on UTFPR. Today I am working as a Principal Game Designer for Hermit Crab Game Studio.

Luciana Martha Silveira, Federal University of Technology - Parana

PhD in Communication and Semiotics from the Pontifical Catholic University of São Paulo (2002), holds a Master's degree in Multimedia from the State University of Campinas (1994) and graduated in Art Education from the State University of Campinas (1989). Associate professor at the Federal Technological University of Paraná since 1998, working as a professor and researcher in the Postgraduate Program in Technology and Society and in the Design Department. Coordinated the PPGTE in 2009 and guided works within the Research Line of Mediations and Cultures. Member of the editorial board of the Revista de Artes Visuais Art&Sensorium. Member of the Board of the UFPR Museum of Arts. Her research focuses on the relationship between Art and Technology, with emphasis on the implications of these relationships for the STS area. Between 2009 and 2010, she carried out a post-doctoral internship as a visiting professor at the University of Michigan, USA, which resulted in her book “Introduction to Color Theory”, published by UTFPR, 2011 (2nd edition, 2015). She is a visual artist focused on painting, participating in individual and collective exhibitions.

Published

2024-03-31