ARCHITECTURAL DESIGN AND METAVERSE

KEY CONCEPTS IN DIGITAL SPACE PRODUCTION

Autores

  • Carlos Ríos-Llamas Universidad Autónoma de Baja California

DOI:

https://doi.org/10.4013/arq.2025.211.01

Palavras-chave:

architecture, parallax, Proteus effect, cyborg, virtual worlds

Resumo

Digitizing analog objects and processes has led to a virtual world that increasingly feels like a new kind of reality. This paper examines the intersection of architecture and digitization, focusing on the creation of spaces in the metaverse. It addresses the challenge of designing immersive environments that emulate real-world interactions while fostering self-actualization and creativity. The study employs five key concepts—parallax, everted space, circumvent space, the Proteus effect, and the holographic universe—to analyze how digital technologies reshape architectural design. Methods include exploring kinesthetic perception, avatar-influenced spatial navigation, and the merging of physical and virtual components. Parallax and everted space facilitate deeper interactions and foster creativity in virtual architectural spaces. Avatars are more than replicas, they upgrade a digital presence for the creative user-subject-designer into virtual worlds, circumventing physical limits, since consciousness and imagination surpass object-based thinking. Architectural designers can be influenced by avatar characteristics within and outside of a virtual environment, such as the Proteus effect. Furthermore, by merging the real and virtual worlds, the holographic universe accelerates human perception and creativity.

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Publicado

2025-12-17

Como Citar

Ríos-Llamas, C. (2025). ARCHITECTURAL DESIGN AND METAVERSE: KEY CONCEPTS IN DIGITAL SPACE PRODUCTION. Arquitetura Revista, 21(1), 01–17. https://doi.org/10.4013/arq.2025.211.01

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